Rondak's Oracle

News and fun things about the games we play

Month: February 2018 (Page 1 of 2)

Question of Sevens

The cup was an unremarkable thing turned from steel, once polished to a blinding shine, now showing a pattern of bloody rust. Stolen. Sold. Given away…. it always came back.

Wudinar’s Adventuring Tips

I know I’ve mentioned creative uses of magic before. In particular, the humble Open spell has a number of interesting possibilities attached to it. Aside from being able to operate doors and chests from a safe distance, it can be used to open other containers. Say, the one /containing/ your opponents legs, tangling him up in his own pants. Or dumping the contents of a backpack or quiver all over as a distraction. How about using Open to uncork a bottle of acid at an inopportune time? And people wonder why we prioritize the wizard almost as highly as the healer to take out of a fight…

Site News

As a status update, I am still hard at work with site infrastructure. This weekend, I finished up one of the supporting libraries that I will use to build the new Portal; as I gain more practice, code is getting written faster, too. I am still deep in the bowels of constructing a C++ based OAuth2 server and client, but I think I am on track for my goal of having something working by summer.

GM’s Tip of the Week

To Prestige Class or not to Prestige Class
Well, that depends on the player, the campaign and how much hassle you might be willing to go through if it doesn’t work out. This, admittedly, is specific to systems that have Prestige Classes, or PrCs. If your group plays GURPS or any of the WW settings, or something else, you probably aren’t worrying about PrCs.

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Kickstarters of Note

Hello, fellow Portalites!
Another edition of Kickstarters of Note; not a large selection, but I suspect that most of you won’t have a problem with that. There’s some dice, and some blue prints and a colouring book, and probably a lot more that I didn’t stumble over, but either way, you ought to take a look.
And if you found something I didn’t, please, feel free to mention it in the comments!

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Question of Sevens

It’s an ordinary candy box. It’s been passed down, sure; in the family for generations. Your mother put hard candies in it. Your grandma put fudge in it. Her grandma … well. You know. You said you’d never bother making candy to fill the dish.  But now it’s yours and… home-made fudge is all you can think about.

Wudinar’s Adventuring Tips

I have mentioned before that losing sight of one’s goals in battle is a good way to lose. What does that mean, though? It means having a purpose, and directing effort to accomplishing that purpose. For example, when defending a village from goblin raiders, the goal is not to wipe out every single goblin. When laying siege to a castle, the goal might be conquest, but it is unlikely to be the extermination of the defending force to the last man. Searching the fallen Dwarven kingdom, it is unlikely the group is there with the express purpose of wiping the current occupants out. Rather, the battles are obstacles in reaching the goal – it might be driving the goblins off, conquering the castle, forcing the defenders to give up someone they shelter, or retrieve the long-lost crown of the Dwarven King. And losing sight of that, usually because combat is taken personally, is a good way to expend resources that would be critical to have later. In the example of the goblin raid, the group might seek to challenge and defeat the leader and act to break the goblin’s morale. The siege might be ended quickly by an infiltration – and when searching the mines, it might just be necessary to clear them room by room, if the current residents cannot be reasoned with. Sometimes, there is no winning.;

Site News

Not much in the way of news this week – between Valentine’s Day and paid ${WORK}, I have not had as much chance as I would have liked to work on the new codebase. I did manage to get one niggling problem dealt with – the long-broken ability of site admins to remove dead games has been restored. Expect a purge of inactive games to take place in the foreseeable future.

GM’s Tip of the Week

So, last week I talked a little about exotic characters, mostly of the centaur variety. Those are tricky, but mostly humanoid, at least from the waist up.

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Question of Sevens

At first, it looked like a toothpick. Then, the tiny fletching, the even tinier needle-point became obvious. And now, one has to wonder… is this why everyone has been acting so odd..?

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