Your castle is under attack! Who’s attacking, and what kind of defenses are they likely to find waiting for them?
Month: February 2017
Everybody knows running a game can be hell. Here’s something you can do to make it a little less of a headache.
Communicate! Talk to your group. Listen when they talk. This can solve a lot of problems before they break a group, and it usually improves the whole experience.
This is doubly true for a slow-paced play-by-post game, where a combat round can take a month or more to resolve. Talk to your players, make sure they know they can come to you with concerns.
A few weeks ago, Sylverthorne and I had the chance to play the current edition of BattleTech. For those of you not familiar, BattleTech is a wargame played on a hex grid; it is a reasonably ‘hard’ science-fiction game simulating combat between BattleMechs and their various support units. We played using only the rules in Total Warfare, which represents the basic rules of the game, using a pregenerated ‘Mech star each.
Watch your surroundings. A clear dungeon floor can herald as much danger as one that is overgrown and cluttered.
Welcome to Rondak’s personal Oracle. You’ll find news, information and fun tidbits courtesy of the staff and regulars of Rondak’s Portal, one of the oldest play-by-post gaming sites on the internet.
Eventually, there will be gaming news, Rondak’s Choice awards, guest blogs, tips and tricks, system reviews and the occasional technical commentary from Rondak’s Portal tech-shamans.